![]() You can do tons of different build orders and tactics right from the start. ![]() Ostheer can start with pios, mg42, sniper, grens, mortar which all have a unique mechanic. So they need a strong mainline infantery because they having nothing else. Commanders allow you to replace volks with fusiliers which is almost the same unit, at least the same mechanic. And since you canĀ“t wrap much tactics around that it ends up with volks spam. OKW can start with sturms, volks and kubel. ![]() While ostheer and soviets can follow various build orders even without certain commanders, the other factions will always spam infantery, because they have no other options. The factions that came afterwards are all very dependant on their main line infantery since the overall gameplay became more simplistic and less versatile. I sometimes think they a remaining relict from the release of the game when it was only soviets vs ostheer. I think about grens not as a classic main line infantery, they are more of a support role for the mg42.
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